CGA Trek
CGA Trek#
Cyan Alert! Set your eyeballs on stunned because it’s time for CGA Trek! Your continuing mission is to seek out and destroy an invading fleet of warships in this modern homage to the classic turn-based strategy “Trek” game that originated on mainframe computers in the 1970s.
Accessibility options#
Where possible, we adhere to the Game Accessibility Guidelines.
Motor#
- keyboard and/or mouse support
- gamepad support
- all areas of UI accessible using same input method as gameplay
- on screen buttons are large
- windowed mode available
Cognitive#
- game starts without needing menus
- turn based with no timing elements
Vision#
- no essential information is conveyed by a colour alone
- high contrast between text/UI and background
- options to adjust contrast and brightness
- separate volume controls and mutes for effects, speech and background/music
Hearing#
- subtitles for all speech and SFX
- SFX, ambient and music are seperate and mutable
General#
- multiple difficulty settings
- story mode - enemies do negligible damage
- all settings are saved/remembered
Please let me know in the Steam forum of any accessibility features or tweaks that would make CGA Trek a great experience for you.
Credits#
- A game by Luke Miller
Additional creative commons or public domain assets (full links in game)
- Music by Shiru8bit (CC-BY)
- SAM computer voice by discordier
- Cartoon Clang SFX by AUDACITIER (CC-BY)
- Warp Speed shader by David Hoskins
- Flame shader by Godot Shaders
- Fireworks shader by piyushslayer
Made on Linux using open source software (including but not limited to)
- Linux
- Godot
- Audacity
- Shotcut
- GIMP
- Inkscape
Made on Bunurong and Wurundjeri land. Treaty Day would make a great Australia Day.